Old Friends

Back in the ‘90’s you were a team. You hunted ghosts together. You used an ancient technique that reliably bridged two worlds, and you put a lot of souls to rest. Like any team you were a mess of individual flaws, contradictions and rivalry, but it worked. It worked until one of you died.
By: Ole Peder Giæver & Jason Morningstar

Themes: Ghosts, possession, real-time play, drama, mask-play.
Back in the ‘90’s you were a team. You hunted ghosts together. You used an ancient technique that reliably bridged two worlds, and you put a lot of souls to rest. Like any team you were a mess of individual flaws, contradictions and rivalry, but it worked. It worked until one of you died. It happened at a haunted school, back in ’96. Seemed like a routine investigation at first; turned into your worst job ever. And that was it. You were done. Disbanded after the criminal investigation. The authorities filed the death away as “natural causes”. You all knew better, but kept your mouths shut. What choice did you have? And now here you are: The same school, the same classroom. Renovated, painted, bright. The past has brought you back together. Together for that one last job. The game runs like a larp, but with your regular clothes. There is no GM or scene structure. The game roomat the festival represents the room in the game. Some cards will help focus play. And there is a special mask for contacting ghosts.
Duration: 5 hours
Playing language: English and Danish.